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Movement Commands

Commands controlling avatar movement.

@fly

@fly=<y/n>

Version: v1.12.2

Prevents the user from flying.

@temprun

@temprun=<y/n>

Version: v2.7

Prevents running by double-tapping an arrow key. Use with @alwaysrun to completely prevent running.

@alwaysrun

@alwaysrun=<y/n>

Version: v2.7

Prevents switching to run mode via Ctrl-R. Use with @temprun to completely prevent running.

@setrot

@setrot:<angle_in_radians>=force

Version: v1.17

Forces the avatar to rotate towards a direction specified by an angle in radians from north.

Note

Not very precise. Best to check with llGetRot() first, or make the avatar turn twice (first 180+desired angle, then the angle needed).

@adjustheight

@adjustheight:<distance>;<factor>[;delta_in_meters]=force

Version: v2.5

Forces the avatar to modify its Z-offset (altitude). The distance is the pelvis-to-foot distance in meters.

Note

Some viewers do not implement this command.

@jump

RLVa-specific

This command is RLVa-specific and not in the standard RLV documentation.

@jump=<y/n>

Controls whether the avatar can jump.


See also: Camera & View | Sitting