Movement Commands
Commands controlling avatar movement.
@fly
@fly=<y/n>
Version: v1.12.2
Prevents the user from flying.
@temprun
@temprun=<y/n>
Version: v2.7
Prevents running by double-tapping an arrow key. Use with @alwaysrun to completely prevent running.
@alwaysrun
@alwaysrun=<y/n>
Version: v2.7
Prevents switching to run mode via Ctrl-R. Use with @temprun to completely prevent running.
@setrot
@setrot:<angle_in_radians>=force
Version: v1.17
Forces the avatar to rotate towards a direction specified by an angle in radians from north.
Note
Not very precise. Best to check with llGetRot() first, or make the avatar turn twice (first 180+desired angle, then the angle needed).
@adjustheight
@adjustheight:<distance>;<factor>[;delta_in_meters]=force
Version: v2.5
Forces the avatar to modify its Z-offset (altitude). The distance is the pelvis-to-foot distance in meters.
Note
Some viewers do not implement this command.
@jump
RLVa-specific
This command is RLVa-specific and not in the standard RLV documentation.
@jump=<y/n>
Controls whether the avatar can jump.
See also: Camera & View | Sitting